A new studio’s upcoming action-adventure game, to a certain extent, can be said to be a combination of Grand Theft Auto 5 and Mafia with a slightly bigger colorful open world.
For a new game development studio, few things are as big as being equated with Grand Theft Auto, which is an ambition that most people’s hearts would miss to beat.
Watch the Grand Theft Auto 6 trailer here for the first time!”
This is an exciting development for Christofer Sundberg’s new company, Liquid Swords, especially since he left Avalanche together with several other developers to launch this project.
Already, the talented developer hinted that he was crafting his next big project on his official social platform. This specific game which is supposed to be deployed in an open world, appears to mix the atmosphere of the criminal underworld and the fictional sorry if… mob.
In the unveiled screenshots, passersby are seen traversing litter-strewn streets on their way to skyscraper constructions, constructions surrounded by dull but modern landscaping, and a shot of a hand in a pool of blood. “Our world is developing. Our city is evolving. And our aesthetics are awakening, if such a term exists,” that was the narration of the chic but saturated with anguish elements that the movie had. And going by this we believe that it is for this reason the evolution of the product itself.
While substantial information about the game is not available, the game is expected to come out in the upcoming PlayStation and Xbox, and given the possibilities of Unreal Engine 5, the company is aiming at the photorealistic levels of visuals. History suggests that logic has a predetermined range of behaviors so it should not surprise anyone that this is not the case for this unexplained adventure. Liquid Swords has moved to mollify the situation and said that they are not entitled to such games and that Liquid Swords will be released differently. It will be really interesting to watch in the course of development as this story unfolds what the approach of the developers has been.”